
'GameFuse Serves as a Scientific Testing Ground for Exploring Non-Trivial Technological Approaches'
Students and staff of the ‘Game Engineering and Interactive Systems’ workshop at MIEM HSE have been exploring approaches to processing multitext data, ie objects represented by a collection of texts with associated meta-information. The team produced the GameFuse dataset, which the project leader Feodor Zakharov presented it at the IEMTRONICS 2024 conference; the paper was awarded the 2024 Reviewers’ Choice Best Paper Certificate.